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Thread: What do ADV's Expect from a Class patch

  1. #1

    Talking What do ADV's Expect from a Class patch

    Hi all,, Some of you may know of me,, Agent of course!

    Was just reading a few post to see what the ADV problems were
    Sorry but i am not sure still...

    I guess all class have problems,, and its hard for outsider class to see it till they play as one

    I write this post to see if some nice ADV could explain what is so
    needed for this ADV class

    Not knowing any better i dont seem to see many major problems
    i noticed that your Speed buff sucks after level 50

    other then that most ADV's seem to look foward to level up a few so they can cast new or better buffs

    I guess to be blunt: What do ADV's Expect from a Class patch?

  2. #2
    Our damage sucks, our nanos suck ass...

    In my opinion the only thing we have going for us is green treatment for implants, and our heals.

    So basically we are a very second rate doc.
    Veteran Homer "Detonate" McDuff - My Equipment
    -= First Order =-

    First Order is one of the largest and most powerful Omni-Tek Departments located on Rubi-Ka 1. If you are a dedicated Omni-Tek employee looking for superior opportunities within the company, check out http://www.firstorder.net/ and apply for a position today!
    First Order is an equal opportunity employer and does not discriminate based on Breed, Level, or Profession.


    WHY MMORPG'S SUCK!

  3. #3
    We'd like our speed buffs to continue on after Free Movement (+100, and I could cast it at 44...).

    We'd like our AC buffs to continue on after Supreme Wilderness Protection (I don't know stats, I can't cast yet, just got WP...).

    It'd be nice if our Polymorphing spells to have some sort of use (Leet's nice for looks and agents, and Reet is nice for traveling, but Playful Cub... pfft. Can't comment on the others, don't have em yet).
    On a related note, we'd like to fly BEFORE MP's (they get it around level 70-75? while we don't get it until 130 or so [thats a guess ;P])

    I hear that at higher levels we heal for the lower end of our heal ranges most of the time, but I've not got that problem yet.

    Some of us would like our Damage Shields to absorb more damage and some would like it to absorb all types of damage... Absorbing Cold attacks isnt useful when nothing uses it ;P

    We'd like some adjustments to the weapon skills we're 'supposed' to use (1hE and Pistols... I hear pistols aren't good in general and that 1hE gets to be pretty bad unless you use Riders with 3 dark blue skills).

    And we'd like to become either a Jack-of-all-trades (like they said we would be) or a nature-type person (I'd say ranger but jypsie pointed out there's more than one type of ranger ;P), and more of us are wanting to be that nature-people ^_^

    I hope that clears things up. Now, would you mind explaining why Agents need patching? I've seen em do a helluva lot of damage with rifles and I've seen em turn into other professions depending on what they need to do in a situation... What's wrong with your class?? ;P

  4. #4

    Arrow well firstly...

    other then that most ADV's seem to look foward to level up a few so they can cast new or better buffs
    sure...only if you can tell me which buffs? eagleeye? (would ideed make a good buff for an agent faking adv, but we re talking here about the actual adv soooo...)

    if you d like to see what s wrong just start an adv,lvl it to 50 asap and then you start to have fun....

    good point of adv profession is that the hard times start at 50 adn not 100(like agents) but it does get worse with time so you dont miss any excitement of playing an agent when you re 100

    every class looks good when ou re not playing one(uhh no...im not playing fixer anymore....but.....still dosent look good hmm)

    try the "teamabilty" chart made by some enf or who i forgot...being the "well they have heals" class surpassing only the fixers doesnt make you happy

    being unable to do dmg unless you give up certain nanolines doesnt make you happy(well we got some crap lines so its not hard to bid farewell)

    every young advent has high hopes and ideas about his future when starting out but end up as a combat medic with heals that can work and the funny thing is even though we have so many better skills than docs they end up doing more dmg with their dots and vektors if we dont seriously plan our chs ahead making necessary sacrifices

    oh and if you wonder, the morphs are what make us "unique" (cause there s a class that has a better nano than ours for every nano we have) so you could call us morphers buuu then again, morphs are either broken,buggy or too weak to be effective at the lvls we get to use them (and to think our final morphs s STILL bugged.....)

    sure adv is a very flexible class, allowing very diff ch s to exist...
    light or tank advents that melee,akimbo/assault rifle/sniper rifle advents or even bow advents(know that the actual best archer ingame is the adv class,not ma)

    that s all possible cause we have "the second best skill for <insert weapon> ingame after <insert enf/sol/agent/ma>"

    this allows us to have a wide variety of weapons to use but also,having the second best skills in a game oriented for specialists and mobs that are "tuned" for them does not make you a good dmg dealer(and having our REAL best skill nerfed also doesnt help) now being a bad dmg dealer we re also supposed to have the second best heals after docs and while we can replace a doc every team having an advent runs risk of getting minheals in a row and losing members because of the pointless heal range

    so you got a class second to everyone at everything that has NO skill buffs except an +20 AS buff that comes at a very high ip cost and put these guys against some ridicilýously strong mobs you lots of ppl telling you that the class is broken...

    if you still dont need satisfied go read more on these forums, you ll see specific threads which/why/how sux and how it can be fixed/improved/made useful....
    my rerolling squad (what s IPR? )
    Celebnor, Balbanes, Lacaan, Ignetos, Hadouken, Icehilda, Icementat and the late Seregnor

    if you ever met one.....well...nevermind

  5. #5
    oh and as a qucik note:
    dont you guys think agents SHOULNDT have fake profession but they should have FAKE SIDE....

    after all an omni mp cannot enter a clan outpost that an omni agent also cant enter so what s the point in faking it? oh sorry for the buffs...yeah.....*BEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEP *

    sorry i lost control again...(yes i dont like it to know that a buff we have-the only skill buff- is meant for agents faking us.....and they can just morph too when they fake us,not that its any use to them...but still makes me crazy)

    and if you know how its for an advent in battle,

    just pick up a weapon that uses a darkblue/blue skill as its main skill(try a bow for your agent,not a bad choice) and then use only GENERAL buffs that everyone can buy and NOTHING ELSE ,no dmg buffs,no enhanced senses/feline grace NOTHING and dont forget to wear armour that you equip using ONLY general +12 boosts...noooooooow you re allowed to morph to get +7!!!!! dmg at lv40 or +34 at lv70(ma get +35 at lv40 btw) but those morphs have timing problems with ranged weapons so your attack bars go up and down but hits are not registered on the mob, after some time some hits are shown together and THEN the mob loses that hp not mentioning the silly nightvision,camera probs or some silly penalties or the pointless amount of ncu those take along with a damage shield that loses absorption before absorbing even 1 full hit(90 dmg atlv70..go figure) and then hitting for 25 dmg while the mob has 5k...even more funny when you re high enough to use the 91!!! shield agaisnt mobs with 100k HP......and oh..if you havent noticed...those migty morphs req 3 skills.....

    now you need to heal cause you re losing this battle come ooon heal!!!! GREAT! now your 450 heal did 150 and you lost 1 sec casting it, wait 3 secs for the recharge,mob gets in a few more hits in, you miss or hit for min dmg because of abysmal attack rating now you can try healing again...here you gooo oh,and you minheal again for 150 while the mob crits(cause you have mediocre armour,remember no buffs excet gen) and now you either make good use of that green runspeed now or you ll need it later to run back from the reclaim to mission area.....

    you go outside,heal up,go back in,fight fight fight,mob dies good....now heal up and do it again...if mob didnt die
    a-HELLO reclaim
    b-you re outside healing again,only to go back in and find out the damn engineer mob healed up just as you did and well...here you go again...

    after spending minutes for each and every mob(and multiples are out of question unless grey/green or you re twinked) you manage to clear a 50% mission with a few trips to reclaim and back(has a good side though,you can resupply a lot)

    now you can look forward to your next mission unless you go hunting to find out that the team feels no difference at all when you stop doing anything....good for leechers till they re found though
    "hey! who did rec this filthy advent? barh,who s got ldr? kick him and get a proper doc!"
    (cause most advents find a team to hunt in absence of docs)


    and simply....as someone playing another class...
    when was the last time you wanted that advent to join your team?
    when was the last time you went and asked an advent to cast anything on you?
    last time you asked one to help you on your l33t mission?
    last time you were aware that we existed even?
    Last edited by Lacaan; Mar 26th, 2002 at 00:54:47.
    my rerolling squad (what s IPR? )
    Celebnor, Balbanes, Lacaan, Ignetos, Hadouken, Icehilda, Icementat and the late Seregnor

    if you ever met one.....well...nevermind

  6. #6
    Lacaan,
    Hehe, I can see you lost a little control with that last post.
    It read as a tad bitter. Hard times for agents starting at lvl 100 is really only if the agent is an uber twink, imho. I've known people who started agents as their first char (including me), and they aren't all that great unless you have the ability to summon that ql200 rifle, LLS, NCU & belt, and implants out of thin air (mild exaggeration, maybe). However, ANY profession that is uber twinked to the extent of some agents WILL be just that... uber, and making it to lvl 100 will be of little trouble to those people.

    spyo,
    Yeah, Advs have problems, but it's not as dismal as some posts might make you think. Yeah, they're problems that should have been fixed a long time ago, but those don't seem to come out in full effect until the higher levels. Most of those problems have already been stated before, so take a look at a sticky thread or something.

  7. #7

    Arrow

    eh pauly i thought summoning weapons was mp and fixer:9

    aaargh....can fake em anyway !

    i know agents probs,know agents under lv100 that re not twinked and have probs but agents have a high twinkabilty and probs start at 100 for them cause that s the standart overequipper prob....you mow down reds till 100 with your uber gear and then.....at lv100 it all ends....cause for the next 100 lvls you ll be using same gear and after your clouds of uberness clear and give way way to sunshine you ll see that you re left with some crappy dmg nanos and dots and broken roots and the only thing you can look forward to is faking other profs without penalties...
    serena suggested that agents we re the jack-of-all-trades with their FP nanos and not us advents, well after all agents have EVERY single buff in the game while we have NONE save for one meant for adv faking agents....

    agents never should have FP imo , F-side is all they should have gotten...access to every nano ingame s a BIG thing even if it doesnt look like that and if the agents pay a price for that well then they should, see we re just as gimped without all the fancy stuff so i see no prob there (of course i d rather see agt,adv,nts,fxrs all fixed up and working but FC wont get this done anytime soon....look at the MA "fix"...sure Ma do more dmg and will be doing even more after 14.0 but still thye have broken skills,items,attacks and weapons not counting they have a green skill that s used by NO items ingame,they re just good in a phantom skill.....look at fixers....they have new fixershop-again agent prob cause it will be accessible to agents after 14.0- new area burst attack and some hacker device but actually none of this stuff helps them survive one bit... no big surprise there isnt even word of our fix when those classes that re supposed to get fixed before us are good again......oh and after all agents are getting new nanos at 14.0 or 14.2 forgot which one so they ll have even more nanos at their disposal..sorry guys but use your heads,you got every nano ingame and ar getting more find a way out for yourselves meanwhile i ll be utilising my green runspeed)
    my rerolling squad (what s IPR? )
    Celebnor, Balbanes, Lacaan, Ignetos, Hadouken, Icehilda, Icementat and the late Seregnor

    if you ever met one.....well...nevermind

  8. #8
    FP really is all that agents have going for them. Good for them. I don't begrudge them any of the changes and (hopefully) fixes they will get before we do. I don't think agents are the jack of all trades... MPs and Traders are, really. And agents seem to spend a lot of time as MPs, so they're -less powerful- jacks of all trades (that is, a less-powerful MP with a ridiculously slow nano init).

  9. #9
    just pick up a weapon that uses a darkblue/blue skill as its main skill(try a bow for your agent,not a bad choice) and then use only GENERAL buffs that everyone can buy and NOTHING ELSE ,no dmg buffs,no enhanced senses/feline grace NOTHING and dont forget to wear armour that you equip using ONLY general +12 boosts...noooooooow you re allowed to morph to get +7!!!!! dmg at lv40 or +34 at lv70(ma get +35 at lv40 btw) but those morphs have timing problems with ranged weapons so your attack bars go up and down but hits are not registered on the mob, after some time some hits are shown together and THEN the mob loses that hp not mentioning the silly nightvision,camera probs or some silly penalties or the pointless amount of ncu those take along with a damage shield that loses absorption before absorbing even 1 full hit(90 dmg atlv70..go figure) and then hitting for 25 dmg while the mob has 5k...even more funny when you re high enough to use the 91!!! shield agaisnt mobs with 100k HP......and oh..if you havent noticed...those migty morphs req 3 skills.....

    now you need to heal cause you re losing this battle come ooon heal!!!! GREAT! now your 450 heal did 150 and you lost 1 sec casting it, wait 3 secs for the recharge,mob gets in a few more hits in, you miss or hit for min dmg because of abysmal attack rating now you can try healing again...here you gooo oh,and you minheal again for 150 while the mob crits(cause you have mediocre armour,remember no buffs excet gen) and now you either make good use of that green runspeed now or you ll need it later to run back from the reclaim to mission area.....



    ------------------------------------------------------------------------------------

    most consistency of heals I've noticed doing max or near max......are when I'm NOT in combat.

    these are good points about us not getting any *real* buffs other than GENERAL.....those which are available to ALL!

    Our superior shields? HAHAHAHAHAHHAHAA wake up FC. When teamed MY shield is the LAST thing I want on.

    Other classes give better AC shields......

    adv are VERY mediocre.....mediocrity is NOT a Jack-of-all-trades.

    My biggest complaint is they give us two initial paths (going by green skills) pistolas or swords........and do you think they give us even one...just one....one lousy buff to help either of the two??


    Thx General Nano Shop! I luvs j00!!

  10. #10
    Yes I look forward to the Adv patch my top five(from the top ten )


    1. Keep the speed nanos going!, I want +250's and +500 ones!(Slow ass MP? No more! zoom! Gah and think of the Fixers, lvl 100 Fixer, 400 Unbuffed +30 General +720 Phase Reality(I think is the name) +500 Adv Run nano +260 from Cali Wolf, Thats a grade total of 1910 Runspeed, Mwhawa outrun Yalms with ease!)

    2. Taking Grinning Hunter down ten QL's along with Flurry and let Flurry fly!(also make that -100 a +100 for the cat morph and fix the damn visual bugs with it!)

    3. Maybe an outdoor auto heal spell?(Like the Fixers Heal over time but its self cast, every 10 seconds you heal everyone in your team a little bit)

    4. More Morphs!

    5. More Adv items that ARE NOT ON A FREKEN QL 400 MOB THAT IF ALL THE ADVS IN RUBI-KA GOT TOGTHER WE COULD NOT TAKE DOWN!(Well maybe, you can't ever have more than 40% of you hp taken off in one swing right?)

    My chance to vent

  11. #11
    well i have a few thoughts about darkbloods post. Yes advents need to be fixed probally more then most,but pleeding your case and complaining about other profs in mean in useless prof bashing. I mean come on you dont see me posting on the nt board that my char is almost as gimped as agents and they get piked in teams before me because they have ac and heals where all i have is insta aggo and hum extractor, nottomention my aggo is only for one mob cause i see reclaim after that. I also havea ma and i saw u say we get our +35 at a low lev, well son let me tell u mas have the worst damage at high levs least u got better heals and riders, and how many appicable buffs mas have that are actually worth something to us. the problem i have with people posting whats wrong with there proff, is when they start bashing and complaining about other proffs. Come on i can't stand mps any more then the next complainer, but getting a fixed class broke is not gonna help lets appreciate funcom nows how to give a class some love and hope we get some too.
    also maybe the reason that advents not getting any love is people are still making them and playing them. They waited till barely anyone played crats till they gave em love,ide say go on strike or hold mass demostration I.E all advents go to one area and make zone crash like them gm events till get offical response. just a THOUGHT SO DONT TAKE TO SERIOUSLY btw my president and good freind are both advents and i teamwith them on a reg basis

  12. #12

    paragraphs are a wonderful thing....

    who was complaining about other classes?

    I totally agree with Enf getting their buffs. It suits their class.

    Reread my post.

    I am merely indicating the not-so-useful-ness of our line of buffs ac/dmg shield.

    Gaute metioned we would be wanted for them. I merely state that other professions have better around the same level. Therefore...why would we be wanted. There is no cry for nerf! Why ask for a nerf of something I WANT!

    >>>>>well son let me tell u mas have the worst damage at high levs

    ???????????

    why is the MA critting for 2-3k? (read : I'm HAPPY he is with me!)


    This isn't a class-quest post. Merely showing where ADV are LACKING.

    I played a necro for 3 years! I KNOW personally nerf-quest and it is the LAST thing I want for ANY class regardless of their power.

    >>>>>and how many appicable buffs mas have that are actually worth something to us

    you serious? hell even SB rocks on my adv. LMA....no holding me back!

    oh...and btw....paragraphs are a good thing!

  13. #13

    Unhappy Walk a mile in our shoes...

    Lacaan is correct, play an advent, and things start to get tough at level 50.

    I was playing my soldier (near level 50) today and he grouped with a bunch of others including an advent.

    We were in NW Lush mines and the advent. was the first to die. Real quick too. He was "cubbed" as well so he was doing his max. damage.

    My soldier leveled up, the advent only saw reclaim.

    My main character is an advent., but my soldier who is some 20 levels lower already outdamages my advent.

    The rest of the group survived even without the advent. who was replaced by someone who could do better damage.

    Play an advent. to level 50. Then you will know what is wrong with the advent. class.

    Vespucci

  14. #14

    Arrow buffs and whatnot

    Thx General Nano Shop! I luvs j00!!
    that is the advantage of playing adventurer....we can have ALL of our buffs early in the game ^^ what? others can access it too?
    ah! then that s why it s named "general" and i thought we advents had "general" nanoline....you know jack thing...nvm
    (oh and did you ever notice "total focus" ? it s pretty much the mcguyver miniwrangle someone -sorry,forgot name again argh- suggested here before)

    1. Keep the speed nanos going!, I want +250's and +500 ones!(Slow ass MP? No more! zoom! Gah and think of the Fixers, lvl 100 Fixer, 400 Unbuffed +30 General +720 Phase Reality(I think is the name) +500 Adv Run nano +260 from Cali Wolf, Thats a grade total of 1910 Runspeed, Mwhawa outrun Yalms with ease!)
    umm fixer runbuffs stack with freemove but not morphs....(if i m remembering it right) (but CF:Parrot gives +1300 so it s enough i think^^ )

    2. Taking Grinning Hunter down ten QL's along with Flurry and let Flurry fly!(also make that -100 a +100 for the cat morph and fix the damn visual bugs with it!)
    wish they d do that...oh and grinner s not a visual bug,the hits are REALLY registered later...so you can die because your last 5 attacks didnt register(although they hit) yet

    3. Maybe an outdoor auto heal spell?(Like the Fixers Heal over time but its self cast, every 10 seconds you heal everyone in your team a little bit)
    now everyone reading this check the "campfire" link in my signature....and dont foget to type /funcom when you re back on rubi-ka

    4. More Morphs!
    can anyone say shark?

    5. More Adv items that ARE NOT ON A FREKEN QL 400 MOB THAT IF ALL THE ADVS IN RUBI-KA GOT TOGTHER WE COULD NOT TAKE DOWN!(Well maybe, you can't ever have more than 40% of you hp taken off in one swing right?)
    ummm damage cap s in PvP only i think(think about the 1-shot kills you make on grey mobs and imagine the world through tarsque s eyes....lots of greys agroing on you )
    my rerolling squad (what s IPR? )
    Celebnor, Balbanes, Lacaan, Ignetos, Hadouken, Icehilda, Icementat and the late Seregnor

    if you ever met one.....well...nevermind

  15. #15
    Lacaan is correct, play an advent, and things start to get tough at level 50.

    I'm still finding my Advent pretty strong at level 71. I'm not terribly twinked (I can self equip all my armor and only need master to equip pistols). I can do 60% relatively easily... except for deep orange enforcer type mobs.


    We were in NW Lush mines and the advent. was the first to die. Real quick too. He was "cubbed" as well so he was doing his max. damage.

    That tells me the Advent had crap evades and probably didn't bother maxxing his body dev.


    My main character is an advent., but my soldier who is some 20 levels lower already outdamages my advent.

    Soldiers deal damage.. that's about all they do.
    Comparing advent damage output to soldier damage output is an excercise in futility.


    Play an advent. to level 50. Then you will know what is wrong with the advent. class.

    Nothing is terribly wrong with the profession but tweaks are needed. Like I said, at level 71, my advent is still pretty damn solid.



    • Smaller range in healing nanos. Instead of 317-621, have a range of 450-621.
    • Continuation of the runspeed buffs
    • 1HE and Pistol buffs
    • More items with decent boosts that have an Adventuring requirement.
    • Fix ranged combat issuses with morphs.
    • Better selection of viable 1HE and Pistols. BBI Faithful is a great start.
    • Group HOTs.

  16. #16

    Re: What do ADV's Expect from a Class patch

    Originally posted by spyo
    Hi all,, Some of you may know of me,, Agent of course!

    Was just reading a few post to see what the ADV problems were
    Sorry but i am not sure still...

    I guess all class have problems,, and its hard for outsider class to see it till they play as one

    I write this post to see if some nice ADV could explain what is so
    needed for this ADV class

    Not knowing any better i dont seem to see many major problems
    i noticed that your Speed buff sucks after level 50

    other then that most ADV's seem to look foward to level up a few so they can cast new or better buffs

    I guess to be blunt: What do ADV's Expect from a Class patch?
    No class is perfect. Adv have lots of good nanos in the under 80 range, but after that ADV start to fall behind.

    What do ADV expect? Basically, a fleshed out nano line, morphs that are more useful, and the ability to do damage.

    We should have run speed buffs beyond free movement.

    Grinning Hunter should be prized....it currently has a 1% crit buff, that should be increased to 5%. Calias form Sabretooth should have a crit buff of 10%. Pit lizard should have a crit buff of 30%, HP boost should be 1200 instead of 600, and boost damage by 150. Pit lizard is a 180 nano, it should be UBER.

    Adv need weapons buffs beyond general. Traders have wrangles, we should have general buffs that increase weapons skills by a small amount....like 15, 30 45, 60. We should have general buffs, castable on others, which would make us desireable in teams, and would be a buff we could sell. Our buffs would not be as good as traders, and thus we wouldn't take over their business, and since overequipping is going to be nerfed, their won't be any game imbalancing issues here.

    ADV don't need more ADV only weapons that are impossible to obtain. Plenty of good weapons exist, we just need buffs to use them.

    A multiwield buff is needed, so that we can wield higher QL weapons on our offhand.

    Morelian, lvl 140 ADV

  17. #17
    Ok here is my top ten things to help the Advents. These are not in any order of significance.

    "One of the family" ability to our morphs would be nice. If I'm morphed into a kitty, all the other kitties should think I'm a cat. They should assist me if in trouble, they should not attack me like I was in human form. Same for wolfs, dragons, ect...

    The continuation of the Run buffs is needed.

    The morphs need to be improved, they require three skills, a ton of NCU, and don't give suficent advantages to fully compensate for their requirements.

    Damage Shields are a joke, 34 points of damage done to your attacker each time it does 700 damage is not a real discouragement. I'd rather have a reflection shield, even a 5% reflect would do 35 points from a 700 hit.

    A critical hit buff like the MA's buff but a lower power would help out alot even if self only. Because most of the weapons we use have a low regular damage but a nice crit damage.

    The return of the Freedom Arms pistol would be great.

    The Multi Ranged and Multi Melee buffs will be nice IF they buff it more than 20 points. Or if there are more than one stage of these buffs (+10 at 20th lvl, +60 at 50th, +500 at 150).

    An armor line that uses Stam/Agil and has decent protection. These are the two skills almost all Advents raise. Agility because it is used by both pistol and melee skills. Stam because it is used for Hp.

    1he and Pistol mastery buffs.

    Added hp component added to our AC buff that would stack with Doc hp buffs might make us more useful in groups.
    ------------------------------------------------
    General Blyzzard
    Division 9
    Strat Ops
    -----------------------------------------------

  18. #18
    I disagree that life gets hard at 50+. Maybe 100+ I'm not there yet. At 86th I am still doing fine. Self equiped and can take -----I--0-- oranges with hard work. If someone starts running into trouble around 50 they should look at thier build and figure out what it is that they are lacking in, and fix it.

    My big expectations, hmm:

    1. Fix the morphs. Pit Lizard so we can fight in it when we self cast, and a way to toggle between flight and ground. Get rid of morph stutter.

    While I'd be happy to see hunter with a +5 crit, +30 on Pit Lizard would be too much. +30 PL, +15(iirc) VS, +15 with a good scope and your sitting at 60%. That is broken. Maybe +5, +10, +15.

    2. Flesh out the skill buff line. Robust Treatment and Free Move are nice, but the rest is lacking. 1HE and Pistol buffs would be nice, but I wouldn't use em anyhow (2x Piercing advent :P) I am kind of interested in how effective our perception buff will be when the PvP Concealment changes are introduced.

    3. More QL's of Team Heals. At the moment they are a little too spread out between for my liking. By the time you pick up a new one, your old one is far past its usefulness and has been for awhile.

    Although Team Heal makes for a great Mongo for tanking aggro

    In any case I'm happy with the prof. My biggest issue is that they fix our morphs so that they work correctly.
    Vice President Cristin "Jypsie" Kaba
    Division 9 : Rational Science and Genotype Enforcement
    R.S.G.E Division 9

    Webster is your friend.

    You who consider yourselves actors and performers,
    if you play a compelling tune the people will dance.
    - Leetraider

  19. #19
    Quoting Jypsie....

    "I disagree that life gets hard at 50+. Maybe 100+ I'm not there yet. At 86th I am still doing fine. Self equiped and can take -----I--0-- oranges with hard work. If someone starts running into trouble around 50 they should look at thier build and figure out what it is that they are lacking in, and fix it."

    I can kill oranges at 140. One at a time. But a battle with one will last me 2-3 minutes on average while my nano runs out. Battle of attrition. When I was at 86 with my 2 pistols I could handle 2 oranges at once. It gets harder Jypsie.

    Now, you don't wanna see Pit Lizard with a 30 crit buff? Why not?
    I say something as awesome as a pit lizard should be UBER on the battlefield. Maybe should be even odds as to whether a pit lizard ADV or 180 soldier comes out alive. To balance play a bit, pit lizard (other) should not be quite as good.

    Wanna know something? Calia's Form Parrot is the most UBER form of transportation there is. +1200 to run and swim speed. Nothing can catch you. Too bad we don't have something like it we could use indoors though.

    Again, I don't think we should ask for 1HE or pistol buffs. We need general buffs. Some adv like to use 1HB, assault rifles, shotguns, sniper rifles, etc. Lets keep ADV for the diverse population we currently are, instead of shrinking us into either Rider or BBI clones of one another. A general weapons buff would allow ADV attack ratings to stay competitive, would give us a sellable buff, and a buff that would make us popular in teams. It would also keep us from being limited to 1HE and and pistols.

    ADV at higher levels need buffs to increase our damage output, and to make us more desireable in teams.

    Morelian lvl 140 ADV

  20. #20
    I remeber someone tossing around an idea of a Self Anima a while back for Advs(only outside yadda yada +xx to damge for 20 seconds)


    and second I was talking about in my posts the fact of the start and stop and sittting visual bugs you see with grinning hunter

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