Gaute's latest article gives a deeper look into the changes to over-equipping scheduled for the 14.2 patch. Read the article here, and share your views on it.
Oh, and keep it clean guys. No swearing and other no-no stuff, please.
/me hands out some ice cream before the debate starts
Important update (March 11th, 2002 14:59)
(Gaute asked me to include this here, since it was not explained in the article.)
The 25% reduction in efficiency on weapons and armour will happen for each step of 20% that you over-equip.
E.g. having a weapon that require 23% higher skill than your current skills will reduce its damage by 25%, and having one that require 43% higher skills will reduce it with 50%. (I hope I got that right now.)
Oh, and it will not affect belts, belt components and implants.